Malcolm CasSelle is a very prominent entrepreneur who has been intervening in the technological sector especially the gaming industry. He has vast experience and rich educational background which has made him an oracle providing solutions to various challenges experienced in the industry. Today he is the president of WAX, Worldwide Asset Exchange Company. Before founding this company, he worked in different technology-based companies such as CTO and the president of New Ventures, senior vice president of Digital Media of SeaChange International as well as an investor in companies such as Facebook among others.
Malcolm CasSelle holds a bachelors degree from Massachusetts University in Computer Science. Heals holds a masters degree from Stanford University also in Computer Science. After his education, he started a lot of ventures in technology. For example, he started the NetNoir Company which was one of the first media production websites in Afrocentric culture. He also served as Chief Executive Officer of Pacific Century Cyberworks in Hong Kong.
He was also named as the Chief Executive Officer of Global Social Network for the video game players just some years back as well as the Chief Executive Officer of Mediapass which is a company that deals with subscription-based revenues involving digital content. He is also the co-founder of the Timeline Labs for tracking software in the social media where he had served as the Chief Executive Officer. He has been involved in many other companies in the sector and also has founded a lot of business ventures which make him so recognized in the world for finding leading solutions in the technological industry.
Just some time back, he came up with leading solutions to problems experienced by gamers though WAX. WAX provides a common block-chain enabled tokens to be used by all the players. It tries to solve the problems in the centralized form f market by offering a decentralized and democratic market where gamers can access various forms of virtual assets.
WAX selves two significant problems one of them being the elimination of fraud which is brought about by the use f middlemen and secondly the issue of the language barrier and geographical distance between the players.